Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

khan0743

3
Posts
1
Topics
1
Followers
A member registered Apr 09, 2021

Recent community posts

(2 edits)

Tutorial By:

Aakash Gupta (20BCG10053) - https://aakashh0-0.itch.io/

Anas Ahmad Khan (20BCG10081)

Students At VIT Bhopal - BTech in Gaming Tech.


1) Create a new Project in Unity.


2) Setting up Environment using Game Objects:

      Creating a prefab: Create an object and drag in the assest window. This helps us to build our environment faster.

       A prefab is shown in blue colour in the Hierarchy window.


3) Create Enemies:

     Create an empty game object and making sphere as its child, to overcome the problem of animation while creating multiple enemies.

4) Adding animation and animator tab to the unity layout:

      Create and name your animation.

5)  Add property to Your animation for its behaviour:

     Add Property-> Transform-> Position.



    i:  Animator sets the initial position.

    ii:  Start recording your movements.

    iii: Take the slider to your desired time, which determines the time duration of the movement in step 2.

      Similarly set the Final point.

    iv: Assign red colour material to the enemy.

       Make this animated object as a prefab.

6)    Drag and drop the Prefabs from the asset window to the screen and place it in front of the wall.

      Your setup is ready.

7) Import Cursor png's into the Asset window.


8) Create an Empty Game Object:

     

     Attach the following C# code to the Empty Game Object.


9)  Add cursor asset to the variables of the code namely, 'Pointer' , 'Enemy' .

10)  Go to Layers -> Edit Layer -> Add Layer(clickable).

11) In Code Inspector, Add Layer Clickable to Clickable Layer.


12) Select all the objects and set Layer as Clickable.


13) Select all the Targets Change their tag as Enemy.

   You're All Set.

The Gameplay is attached below.


Code and Cursor png's - https://drive.google.com/file/d/1kEsbhSnsmuRXV01Wb56NWCREoVN5mWaq/view?usp=shari...

The above tutorial was made by taking refrences from the following youtube videos:

Thanking the creators of Above.

OOOOOOOOOSUMMmmmmmmmm

The game offers an immersive horror experience to the player.

The game clearly explains through its gameplay about how a player can go through the game. The story telling of the game was excellent and it engages the player in the action.

The high quality sound of the game is the most special part of the game. The sound when the player walks, the creepy sound of the Black women,  the door sounds, and the Music fading away as we move away from the neighbor's room. 

The player movement is very basic, and easy to remember. 

The short Animations are quite good and the movement animations of the characters are smooth as well as the sitting and standing of the player.